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Unreal Engine 5, Blender – Creating A Classroom Environment

Published 7/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 10h 5m | Size: 7.4 GB

Create a Realistic Classroom Environment from Concept to Renders with Unreal Engine 5, Blender and Substance Painter.
What you’ll learn
Gather reference images via Pureref to build a vision
Create a blockout based on the reference board
Model and UV unwrap props and building modules in Blender
Texture the assets and create smart materials in Adobe Substance 3D Painter
Set up an interior scene in Unreal Engine 5
Compose lighting, adjust post processing settings and take renders
No previous experience is needed
You will need Adobe Substance 3D Painter license or trial
Step into the world of Unreal Engine 5 as you embark on a journey to craft a classroom environment from start to finish in Blender, Substance 3D Painter and Unreal Engine 5. Our Udemy course is your ticket to mastering the modelling, texturing, 3D level art, lighting and set dressing.Led by the seasoned industry professional, Aniket Rawat, this course is tailored for both beginners and experienced artists. You’ll start by gaining a solid foundation in the principles of modelling, texturing and level art, learning how to execute your vision.Throughout the course, you’ll engage in a practical project designed to sharpen your skills and deepen your understanding of the creative process. By the end, you’ll emerge with a portfolio-worthy environment, ready to showcase your talent and impress potential employers.Key topics include:Establishing a preliminary spatial design by creating a reference board and a 3D blockoutUnderstanding the principles of modelling, texturing and environmental designNavigating Blender’s, Substance 3D Painter’s and Unreal Engine 5’s robust toolset and featuresModeling and UV unwrapping props and building modules in BlenderTexturing the assets in Substance 3D PainterImporting and utilizing meshes and textures in Unreal EngineCreating a scene in Unreal EngineImplementing Quixel Megascans materials in your projectsApplying dynamic lighting to enhance realismImplementing post process volumes for color correction and visual effectsWhether you’re an enthusiast looking to break into the gaming industry or a professional seeking to refine your craft, this course offers invaluable insights and practical skills to elevate your environment art.
Who this course is for
Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine
More experienced artists that want to broaden their skill sets,_Blender_-_Creating_a_Classroom_Environment.part1.rar.html,_Blender_-_Creating_a_Classroom_Environment.part2.rar.html,_Blender_-_Creating_a_Classroom_Environment.part3.rar.html,_Blender_-_Creating_a_Classroom_Environment.part4.rar.html,_Blender_-_Creating_a_Classroom_Environment.part5.rar.html,_Blender_-_Creating_a_Classroom_Environment.part6.rar.html,_Blender_-_Creating_a_Classroom_Environment.part7.rar.html,_Blender_-_Creating_a_Classroom_Environment.part8.rar.html

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